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Garry's Mod Map 1

Recently gotten around to creating a map using Hammer++ for Garry's Mod as a fun learning and interesting hobby. Which I will continue to do so. Here to share on what its about and where you can find and play it.



The map is for a specific server called 'Sunrust' for the Gamemode Zombie Survival, utilizing their unique mechanics in the form of node placements such as Sigil Rifts and Sigil Groups. Has been played a total of over 10+ times in various servers spread that I shared the map to, with some reaching 80+ player counts.



The map features various Sigils in secure locations that players must defend. Where the humans, and zombies, both playable by players. Goes against each other, one to survive for 6 waves or more, and the other wants to destroy them before they win. 



There is complex concepts in use for the mapping theory unique to the Gamemode, including blocking pathways, delays, ambush points, and shooting angles.



If you are interested in exploring the map yourself, here is the link to the workshop page on steam. This post will include pictures of when the map is played in different servers.





Zombies getting into the room after the humans escape.
Zombies getting into the room after the humans escape.
The ending for the game.
The ending for the game.
Players barricading a wide doorway to prevent zombies from getting in.
Players barricading a wide doorway to prevent zombies from getting in.

The ending of the game.
The ending of the game.



 
 
 

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